Some classes are shared by multiple races such as the Force Master and Kung Fu Master but some are unique such as the Destroyer, Summoner and the upcoming Warlock. You have a choice of four races all with their own classes to choose from. The character creator itself is on par with Final Fantasy XIV’s, featuring a ton of different options to choose from as well as a full array of sliders to manage the little areas of your body, just in case you want to make a mountain of a man or the tiniest hero of the Hongmoon. ![]() Now onto your character and what you can do to make them your own. These definitely get your blood pumping and every single one feels unique, adding some much-welcomed flair to proceedings. This can be from dashing through the air like a ninja, running up walls, flipping, performing insanely high jumps and more. After gaining the ability to use these pulses, you can interact with lit areas on the map to traverse entire areas in ways you have never seen. Finally we have the Dragon Pulses, which are amazing to witness. These allow you to travel quickly over shorter distances and glide through the large expanses to give you a new perspective on your surroundings, combining both a useful mechanic as well as a way to admire what is around you. Secondly you have the sprint and glide mechanics which use up your stamina gauge. First is the fast-travelling option that requires that you have visited a key location at least once and from then on you can select the hotspot and fast travel back to it, incurring a small cost depending on how far you will be travelling. But these were in very hard to identify areas if you are mainly concentrating on battling enemies or heading from A to B.īlade and Soul features three main modes of transportation: fast-travel, sprinting and gliding and last but not least, the Dragon Pulses. Although I will say that in very few cases there were texture pop ins or very low poly textures. The texture quality is deep with you being able to identify the smallest of detail on pieces of armour or static items around the world. Character models are great, although some questionably look like Justin Beiber in his younger years. Everything from mountain ranges, jungles, beaches and sky pavilions shine on in their own unique way. The water colour art style helps make Blade and Soul stand out visually, looking rather unlike any of its competitors. Think of Borderlands-style as an interesting action, followed by a pose and their name coming up on screen in an artsy way. These introductions give a slight sense of comedic value which is endearing, without detracting from the plot. New characters are introduced in a cool, Borderlands-style intro cutscene, showing off their defining traits, whether that be combat prowess or just their stunning good looks. This is due to the setup which fits well within the tutorial experience, as you learn to fight alongside your rookie character. As the narrative goes, it is very well portrayed. Along the way you will meet up with the various groups fighting back the darkness, each comprised of colourful characters who will help you throughout the journey. ![]() The Hongmoon are wiped out and you, as the only survivor, must find your revenge and save the citizens of the world from the coming evil. ![]() You join them as a new recruit and begin your training, but before long a mysterious group, led by an enigmatic black-dressed woman called Jinsoyun, attacks the training camp. The story of Blade & Soul takes us on a journey with the Hongmoon, a group of talented martial artists learning the ways of fighting high up in the clouds. With that said however, Blade & Soul tries to break away from the recent streak of bad FTP MMO’s and attempts to bring something new to the table with an in depth combat system as well as a new world to explore. But these titles have always been under severe criticism due to their micro-transactions and their balance between free content and paid for add-ons. But is Blade & Soul worth investing time into? Free-To-Play MMO’s are ten a penny in this day and age with titles like Dungeons & Dragons: Neverwinter trying to capitalise on the popularity of subscription or one-time payment MMO’s. ![]() Blade & Soul Review A new MMO that combines fighting game combos with multiplayer mechanics has arrived.
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